Now he uses his gift to cut down his enemies and mend his friends. The elders' intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before, with the power to heal as well as to destroy. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil and the darkest deeds are done in a dazzling glow. In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night. Sensing something special in the headstrong young acolyte, the elders relented. At first the order refused him, saying he was too young. But all who go there are changed by their experiences.ĭriven by the need for enlightenment, Dazzle was the youngest of his tribe ever to request the sacred ritual. The final rite, the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an unpredictable domain from which not all visitants return. Magic Stick restores health and mana during ganks. Early game: Arcane Boots increase Undyings lackluster mana pool, as well as provide mana to his allies. Clarity restores mana to help Undying use more abilities in the early game. Healing Salve also restores health in lane.
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